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How to use loki daoc
How to use loki daoc










how to use loki daoc

So if you want set the xp correctly on your server check this to see db property settings:Īnd here you see the xp i gained on doing an kill as level 1 on level 1 mob without any bonuses: (with the adjustment you see above)ĭAoC Portal is being Updated to version 2.9.1. But that dont change the hardcap couse with that you can come above the hardcap.

how to use loki daoc

So you can reach +18% bonus xp in pve (without camp/grp/zone bonus) if you use all ways but that dont mean the base xp need be higher.Īnd RvR enemy kills can give up to 43% bonus xp (without camp/grp/zone bonus). (so the speed twist a bit the feeling of xp value)īut sure there some new xp bonuses at these days:Ģ5% xp bonus in Darkness Falls (allready existed in live) / The Labyrinth / Passage of Conflictħ5% xp bonus in all Catacombs open map and Dungeons (this include tutorial)ħ5% xp bonus in all Trials of Atlantis open map and Dungeonsħ5% xp bonus in all Darkness Rising open map and DungeonsĤ5% xp bonus to task dungeons and adventure wingsġ5% RVR Zone xp bonus (existed in classic too)ĥ% xp bonus Nightshroud Bracelet from Artifact Bracer: ĥ% xp bonus Orion's Belt from Artifact Belt: Īnd ofc grp bonus and camp bonus (forgot about them first added this after) This is the same as xp as currently on live it looks higher couse you have better skills and procs on lower levels and you dont start as starter class anymore. (the Level Cap is outdated in one way couse you get first grp xp and camp xp then that cap is changed and the other bonuses are added after) And couse not all noticed that yet i gonna xplain the xp diffrence from live to dol and from classic to livelike.įirst of all Uthgard have exactly classic xp rules check this list: It also means that any pre-existing bonus level 51 ROG (Random Object Generated) items should now be bonus level 50 or lower.The xp on dol is custom its to high couse it were never changed on live. This means that some previously unused items will now be usable by lower levels. The changes to stat bonus values and imbue costs will allow players to fit in more stat bonuses per spellcrafted piece than previously possible!Īlong with the changes to Mythical stat cap and spellcrafted stat bonuses, bonus levels on most items (unless specifically set to 50) have had their values reduced by 1-2 levels. Note that this will not affect imbue cost values on already-imbued items but will affect the imbue cost values on already-crafted gems that have yet to be imbued to an item. (these have been raised slightly from their 1.118c Pendragon values due to feedback): In addition to raising the stat bonus levels of spellcrafted gems, the imbue cost values have been reduced for stat bonuses as follows:

#HOW TO USE LOKI DAOC PATCH#

Note that spellcrafted items that exist or were created prior to this patch will lose the. Note that the spellcrafting stat bonus value increase will not affect already-imbued items but will affect already-crafted gems that have not been imbued to an item yet. New stat bonus values on spellcrafted gems: Old stat bonus values on spellcrafted gems Spellcrafted gems have had their +stat bonus values rounded up to remove the hidden values as follows: 1.2 New stat bonus values on spellcrafted gems:.1.1 Old stat bonus values on spellcrafted gems.












How to use loki daoc